EVERSPACE™ 2 is a fast-paced single-player spaceship shooter with deep exploration in space and on planets, tons of loot, RPG elements, mining, and crafting. Experience a thoughtful story, set in a vivid, handcrafted open world full of secrets, puzzles, and perils.
All Reviews:
Very Positive (1,849) - 92% of the 1,849 user reviews for this game are positive.
Release Date:
Jan 18, 2021
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We decided to go into Early Access again with EVERSPACE 2 since working closely with our most-dedicated fans helped us tremendously when making its predecessor. Early Access enables us to stay truly independent, not compromise on our creative vision, and release the game only when we and our community think it is ready.

Now, as we make the leap from building a linear roguelike space shooter as a small indie team to creating a full-blown open-world space looter shooter as an ambitious AA PC game with EVERSPACE 2, we need your help more than ever.

Open-world games with modern RPG elements, a variety of complex gameplay mechanics deeply interwoven with one another, are arguably one of the most challenging genres in video games development. Combined with fast-paced 3D combat and exploration second-to-second gameplay in open space, on planet surfaces as well as underground, and supporting 1st person, 3rd person, and cockpit view, as well as meaningful endgame content, adds even more dimensions of complexity not found in your average shooter.

While we’ve been working hard for over two and a half years to have all core gameplay mechanics and a good chunk of quality content in place for a solid Early Access release, there is still a ton of work ahead of us, and we look forward to getting your feedback and iterating the game based on that.”

Approximately how long will this game be in Early Access?

“We look forward to working closely with you over the course of the next 12 to 18 months to make an outstanding narrative-driven open-world space looter shooter.”

How is the full version planned to differ from the Early Access version?

“Throughout Early Access, we will iterate on core gameplay mechanics, UI/UX, as well as world design and overall game performance on a monthly basis as needed. New features and content will be gradually added through quarterly updates:

  • More star systems, locations, enemies, activities etc. (8 star systems planned for v1.0)
  • More player ship subclasses and tiers (9 subclasses with 4 tiers each planned for v1.0)
  • More ship customization options
  • More player levels (max player level 30 planned for v1.0)
  • More items and resources incl. Legendary gear
  • More player perks (6 x 3 perk upgrade options planned for v1.0)
  • More companion characters incl. perks to upgrade (6 companions planned for v1.0)
  • More challenges
  • More main and side mission story content (30+ hours of story content planned for v1.0)
  • More situational commentary from Adam and Hive
  • More interesting jobs and factions
  • More alien creatures
  • Natural phenomena like lightning fields, black holes, solar storms, etc.
  • Fast Travel system
  • Different Outlaw factions with different tech
  • Better trading opportunities, price tracking, trade routes
  • Quest inventory
  • Codex
  • Game difficulty setting
  • Worthwhile endgame content and activities
  • Achievements
  • UI and text language support for German (as well as professional voice dubbing), French, Italian, Spanish, Brazilian Portuguese, Polish, Russian, Simplified Chinese, Japanese, and Korean
  • Mac and Linux support

We'll be sharing more about these and other features in development on our social channels and community updates.”

What is the current state of the Early Access version?

“EVERSPACE 2 launches in Early Access in English with full voice acting for the first 12+ hours of the story campaign and several side missions that take place in the first two star systems of the final game. The initial version is good for at least 25 hours of gameplay, while introducing pilots to EVERSPACE 2’s core gameplay mechanics of space combat, exploration, mining, puzzle-solving, traveling, trading, itemization, crafting, ship customization, player and companion perks as well as five different player ship subclasses.

The game supports fully customizable controls for mouse + keyboard, gamepad, as well as HOTAS/HOSAS incl. presets for popular Logitech and Thrustmaster joysticks hardware setups.

After multiple rounds of community testing by some 2,000 players, and great feedback from various gaming outlets and content creators on the closed Beta, EVERSPACE 2 is ready for Early Access, and we can’t wait to receive your much-appreciated feedback on the initial release version. If anything does not feel right, is missing, or you’ve got a great idea, make sure to let us know on the Steam forum. Rest assured, we read every single comment.

We’ve already put a great amount of effort into performance optimization, but there is still potential for improvement, and it would be great to get your feedback on how your overall gameplay experience is (please share your specs and game settings if you do so).

Of course, there are various design issues and some minor bugs already on our list as the game is far from finished. That said, we believe that there is lots of stuff for you to enjoy even at this early stage. If you are still on the fence, make sure to check out the ROCKFISH Games channel on YouTube or Twitch where we stream the latest dev build every Friday from 8 pm to 10 pm CET / 2 pm to 4 pm ET / 11 am to 1 pm PT to see for yourself where production is currently at.”

Will the game be priced differently during and after Early Access?

“During Early Access, we plan to run only a few moderate discounts as we very much respect and appreciate the financial commitment of our backers when we only had a prototype to show to get pilots excited about our vision back in 2019.

At full release, we plan to raise the price reasonably to what feels right for a polished product offering dozens of hours of excellent space combat and exploration gameplay, driven by a compelling story campaign and various side missions. Plus it will be the possibile to sink hundreds of hours into planned endgame content that will challenge even the most die-hard space pilots out there.

Thankfully, we don’t have any investors or publishers breathing down our neck, so we can guarantee you that we won’t have any micro transactions, obtrusive product placement, or other immersion breaking advertisements ruining your experience further down the line. However, eagle-eyed players may spot a few subtle placements where we give a nod to a handful of excellent content creators and hardware manufacturers who help us promote the game. Last but not least, EVERSPACE 2 will be DRM-free, requiring no internet connection after downloading the latest version.”

How are you planning on involving the Community in your development process?

“We’ve been working closely with our community since the very beginning when we announced the first EVERSPACE installment, in 2015. The best place to provide feedback would be the Steam forum or on our website everspace.game. If you are up for more personal interactions with the team and EVERSPACE fans, join our Discord channel discord.gg/rockfishgames. Of course, we are also active on all our social media channels on Facebook, Twitter, YouTube, Reddit, and Instagram.”
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Reviews

“Everspace 2 is close to being the new gold standard for space shooters | I like tinkering with graphs and plotting galactic domination as much as the next guy, but I'm enjoying Everspace 2's singular focus on energetic combat and exploration. Even though it's an Early Access game that Rockfish says still needs 12 to 18 months of work, Everspace 2 is absolutely worth buying when it releases on January 18.”
N/A – PC Gamer

“I’m already heavily impressed by Everspace 2 and think Rockfish Games is doing an incredible job. The combat is excellent, the graphics look great, and the game naturally explains all of its mechanics in an extremely clear manner that makes it more than easy to grasp all of its many facets. The only worrisome thing is that, yes, you’re going to lose your save if you play now. Aside from that, though, the game is very much well worth picking up, as it’s a blast.”
N/A – PC Invasion

“EVERSPACE 2 | The Best Space Adventure In A Looong Time. This space shooter brings along a single-player galaxy exploring adventure, fluid controls, worthwhile upgrades, and great combat.”
N/A – Boomstick Gaming

About This Game


EVERSPACE™ 2 is a fast-paced single-player spaceship shooter with deep exploration in space and on planets, tons of loot, RPG elements, mining, and crafting. Experience a thoughtful story, set in a vivid, handcrafted open world full of secrets, puzzles, and perils.

In the campaign, you will make some friends with their own story to tell. They will join you on side missions and provide certain benefits in the endgame, where vicious encounters and brutal challenges will stand between you and that next epic loot drop.




Discover alien species, unveil mysteries, find hidden treasures, and defend your valuables against outlaw gangs. But don’t get cocky: there will be some high-risk/high-reward areas waiting for you where grabbing that ultra-special gear and getting out alive will require some serious piloting skills and all your talent for improvisation.


Annihilate your foes the EVERSPACE™ way: Dodge, dash, roll, and boost guns blazing into frantic dogfights, leaving only a trail of space scrap behind. Use a wide range of weaponry and abilities to defeat a large variety of opponents like drones, fighters, heavy bombers, and powerful gunships all the way to massive capital vessels. Always look around and use your environment to your advantage, and gain the upper hand even if you are outnumbered.


Enter the world of EVERSPACE and explore it at your leisure. Cluster 34 is brimming with main and side missions, activities, events and secrets to be uncovered. So fire up your hyperdrive and shape your legacy among the stars.


Expand your private ship collection from a virtually endless supply of ships, composed of various unique ship classes and optimize your build to perfection. Cleverly combine modules, weapons, devices, and perks to fit your individual playstyle and the current objective.


Hunt for the next better gear and be ready to constantly re-evaluate your current setup. Look for loot that fits your playstyle but be willing to leave your comfort zone and try something new. Be ready to find and exploit synergistic effects between equipment, perks, devices, and ships to fully maximize their potential.


Roam the world looking for the best deals on certain commodities, becoming the part-time trader you always wanted to be. However, prices will vary based on supply and demand, so you better check about the latest offerings before you set course to the next trading station. Always be on the look-out against ambushes during interstellar travel.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-2500K@2.9GHz or AMD FX 6300@2.9GHz
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce GTX 780 (3 GB) or AMD Radeon R9 290 (4GB)
    • DirectX: Version 11
    • Storage: 50 GB available space
    • Additional Notes: The game is in Early Access; minimum specifications may change during development.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i7-4770K@3.5GHz or Ryzen 5 1500X@3.5GHz
    • Memory: 16 GB RAM
    • Graphics: Nvidia GeForce GTX 1060 (6 GB) or AMD Radeon RX 580 (8GB)
    • DirectX: Version 12
    • Storage: 50 GB available space
    • Additional Notes: SSD recommended. The game is in Early Access; recommended specifications may change during development.

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